A community of researchers, developers, practitioners, and institutions looking to best design and implement immersive technologies like augmented and virtual reality to power learning.
March (Dates not set) in Los Banos, Philippines
Hosted at the University of The Philippines Open University
Designing, Building, and Running Immersive Learning Laboratories
Immersive Learning Theories and Pedagogies
Augmented, Virtual, and Mixed Reality in Education
Gamification and Game-based Learning Environments
Immersive Technologies in Professional Training
Storytelling and Narrative Design in Immersive Learning
Interaction and Engagement in Virtual Learning Environments
Ethical Considerations in Immersive Learning
Learning Analytics and Assessment Methods Future Trends in Immersive Learning Technologies
Case Studies and Best Practices
Add your lab to our database of learning labs around the world willing to share knowledge, expertise, and resources.
Join us for Sessions 2 and 3 of the World Immersive Learning Labs Symposium 2025, where global pioneers in immersive technology and education gather to share cutting-edge work in virtual reality, AI, language learning, robotics, gamification, and metaverse-based education. Hosted in Kyoto, this segment features expert presentations and short research talks from educators, technologists, and innovators from around the world.
Day 3 of the World Immersive Learning Labs Symposium features a powerful series of short talks that dive into emerging research, practical applications, and future visions for immersive and extended reality in education. These presentations highlight work in nursing simulation, sustainable farming with digital twins, immersive UX, 5G infrastructure for metaverse learning, and more. Join us live from Kyoto to hear from educators, developers, and thought leaders shaping tomorrow's classrooms in virtual spaces.
Chair's Talk: The Confluence of AR and AI in Education: A Journey Through the Automation Dilemma
Neil Cowie & Mehrasa Alizadeh
Using FRAME to create virtual reality-based language learning lessons
Virtual Reality and Augmented Reality Adoption in Education: Exploring the Antecedents based on UTAUT2 Model
Interdisciplinary Virtual Reality Teaching Lab: A Case Study from the University of Glasgow
Postcards from the Future: Visualizing Climate Change Adaptation Utilizing Augmented and Mixed-Reality as a Platform for Transdisciplinary Collaboration, Public Engagement, and Classroom Education
Learning Algebra via self-study using Mixed Reality and the Microsoft HoloLens 2 Headset
March 24-26, 2026 (TENTATIVE) in Los Baños, Philippines
Hosted at the UP Open University